Howver, the premise is the same as RealFlow | Cinema 4D: a cut-down set of features, provided at a lower price than the standalone edition, and more tightly integrated with the host application’s native tools.Īs with the Cinema 4D version, that includes Dyverso, the GPU-based – and since RealFlow 10, multiphysics-capable – solver, which means a choice of liquid, granular, viscous and viscoelastic fluid simulation.ĭyverso also supports both CUDA and OpenCL, so it should work with any manufacturer’s GPUs. The choice of host software is interesting, given that Maya, unlike Cinema 4D, has its own native fluid simulation system, Bifröst, and an established third-party alternative, Phoenix FD. Lower price and more integration with native tools than the standalone software The plugin integrates directly with native Maya technologies like nParticles and MEL scripting, and includes key features from the standalone edition of RealFlow, including the GPU-based Dyverso multiphysics solver. Next Limit Technologies has released RealFlow | Maya 1.0: a new edition of its fluid simulation software for Autodesk’s 3D modelling and animation package.
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